*This is just a rough copy (will edit eventually)
Incorporates items from Jump 1-75
*Bag is combination of any similar items received through jumps
Bag Traits: bottomless, can turn invisible, sorts items into categories, magic proof
Weapon
- Set of Wooden stakes (10 that refill every 24 hours)
- Magic Staff (crafted in Atelier, focus for Magical Girl and general magic) (infused with spiritual energy) (can split into two weaker copies)
- Boosts Strength and Dexterity (has parts that can be used like projectiles?)
- Weighs a ton if picked up by others
- Add ‘Save the Queen’ (boost magic, fully heal ally a few times)
- Carillon Organito (hand baton for Song Magic, boost power + pre program spells)
- Combine with high grade cielnotron for song magic use
- Side arm (no jam, misfire, infinite ammo, always on hand) Calico M-100P
- Keyblade (2 of them, one physical, the other staff transforms?)
- Length and weight medium (balance speed,range, power, accuracy)
- Element = gravity/reflect, STR and MP boost, stand ground perk
- Reaction boost, Leaf bracer (Two become one, ornate jeweled key)
- Cherry red Gibson EB-0 (sliver of great thing power, can cleave starships)
- J Touch (henshin device, use fuelstles for weapons based on companions)
- Jivat bat 1st for Kamen Rider form (demon imperial brace)
- Katana (other sword) (unbreakable) (unactivated physical keyblade?)
- Nemesis Whip (chain with daggers) electricity
- Remote Bomb pack (mentally detonate bombs)
- Auriel’s bow (daedric artifact?) burn targets with intense fire
Equipment
- The Hat (stylish and makes clear headed)
- Sturdy shield (attach to arm, doubles defense when wielded?)
- Kevlar lined prop (book? Defense bullets/explosions)
- The mask (protect identity, hard remove)
- Signature outfit (durable, unhindered?, radiation proof Can transform for easy use, fits any alternate form)
- Some form of local/normal attire, dragonhide jacket/black coat, cool cape
- Thematic costumes for alt forms? Body armor block SMGs
- Drive clothes (valor, wisdom, master and final)
- Dragon armor (poison enemies, boost defense and attack)
- Concealing cloak (‘not my problem’ effect)
- Shield Heart (additional heart from Bomberman)
- Paraglider (raise hand to use)
- Omni tool (Mass Effect)
Accessories
- Rescue badge (teleport to entrance 2 times per day)
- Aura (purple) ribbon (slight boost pokemon/physical stats)
- Healing Ribbon (doubles healing rate)
- Bandana of infinite bandanas (wrap, tie, throw like buzz saws)
- Shock ring (defense stun target?)
- Moogle badge (sturdier, magic more potent, like a magic sticker)
- Ribbon (increase durability and resistance to elements)
- Bloodstone (gem keeps you fighting, helps heal wounds)
- Hexa+Penta gram bangle (boost holy/demonic magic with emotion?)
- Idealistic Icon (boost power of Xianxia form)
- Magic Lens (see HP/MP element resist/weak)
Tools
- Rebreather (underwater and toxic environments)
- Bicycle (2 speeds, acro/mach)
- Hardened cell phone and laptop
- Metaverse Nav App (find distorted palaces for treasure and persona)
- Social Link tablet (day planner function)
- GPS unit
- Detective Notebook (infinite pages and an index)
- Skeleton Key (credit card gizmo for electronic security)
- Deluminator (take/store light sources, looks like a lighter)
- Guidebook (basic phrases for conversation, non magic language)
- Tarot deck (more precise, figure out person’s Arcana)
- Master map (all seen/held maps in one)
- Ice axe (infinite stamina while mountain climbing)
- Vincesauce computer (mushroom USB that scrambles?)
Useable Items
- Amiibo figure (1 per jump of defeated enemy summoned as a copy)
- Tracking Beacon (size of button, never malfunction, respawn in pocket)
- Memento (get out of death once per jump)
Healing
- Flask of water of Life (bottle refills daily 16 oz, powerful cure all)
- Heal Crystal (fully restores health, respawn after 24 hours)
- Healing Bandages (1 per jump, heals anything short burned to ash?)
- Potions (5 bottles, heal chunk of HP but only physical, restore after a day)
- First Aid Spray (3/case, restores weekly)
- Medi-gels (item created?)
Recovery
- Bio Convertor (half energy pool for Conduit powers?)
- Ether (5 jelly cubes, greatly restore MP, restored after a day of use)
- Maximum Tomato (restore all wounds/stamina, respawn 24 hours)
Miscellaneous
- Munny pouch (can convert munny to local currency)
- Neetbucks (get $4000 per month local currency?)
- Generic survival equipment, first aid etc.
- Medical kit (restore daily, enough for 12 people)